Game design
Mara Cole
Fine-tunes target placement, round pacing, and score values so each cast in Big Bass Fafusuki Delta has a clear purpose.
The people by the water
The crew working on Big Bass Fafusuki Delta keeps the experience lightweight: one lake, a limited set of casts, clear tension feedback, and room to improve the score with practice.
Game design
Fine-tunes target placement, round pacing, and score values so each cast in Big Bass Fafusuki Delta has a clear purpose.
Development
Maintains the canvas loop, input response, and local best-score behavior used throughout Big Bass Fafusuki Delta.
Art direction
Shapes the dockside visual system and keeps wind, targets, tension, and controls easy to distinguish in Big Bass Fafusuki Delta.